Brawl - Game & Watch - Action - 0x121
Entry Script
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
- CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (InAir) }
- Subroutine(0x18524)
- CreateInterrupt { interrupt_id: Some(10047), action: 0x124, requirement: ((RandomAccessFloat(EnableTurnWhenBelowZero) LessThanOrEqual scalar(0))) }
- PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc3a)))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: ((RandomAccessFloat (0x6) Equal scalar(0))) }
- PreviousInterruptAddRequirement(OnGround)
- ChangeSubactionRestartFrame(RunBrake_1)
Exit Script